Ruby soars with the Tengu Sapphire has a mighty defense thanks to the Kappa Jade follows the poisonous Ogumo and Topaz wields illusion courtesy of Kitsune.Įach House has a distinctive playstyle that you will learn to embrace. Better yet, each House is allied with a mystical entity that grants them magical might. In this game, there are 4 Great Houses, clans of samurai who battle against these horrifying monsters. If you’re at all familiar with Japanese myths, you’ll know they have a ton of monsters to contend with, from Yokai to brutal Oni and even spectral Yurei. They all live on the Celestial Islands and defend the floating landmass from demonic incursions. This Mahokenshi review will establish whether this deja vu adventure suffered from the same fate, or found ways to differentiate itself for the better.ĭeveloped by Game Source Studio and published by Iceberg Interactive, Mahokenshi is a tale of fierce samurai. That game ultimately failed to impress me, mainly due to a frustrating lack of pacing and balance. That instantly reminded me of another title I reviewed, Castle Morihisa. It’s a deckbuilder steeped in Japanese mythology with lite randomized elements and plenty of challenge. After all, we all like to think this life is the only one, so why would we suddenly get double vision? Thankfully, deja vu is a lot less disturbing in the video game arena, and it also tends to be less pronounced.Īfter all, plenty of games resemble each other, both intentionally and by pure accident. That nagging sensation you’ve done something before that makes each moment supercharged with mystery and despair. Not just in video games, mind you, but the entire fabric of my life. TLDR: Kaizo then browse the workshop for stuff you want.Mahokenshi Review: Deja Vu and Something Newĭeja vu is a perplexing sensation that I’m more than a little familiar with. You could always pick and choose stuff from Genesis or BaS to add to your mod list though lots of authors jumped ship to Genesis and are no longer updated or are on maintenance mode by Neko. ![]() Blood and sand if you are ok with tons of stuff thrown at you and you want to be Naruto. Genesis if you are ok with just tons of random stuff thrown at you. Recommend Kaizo with your own mod list for a Vanilla Plus experience. Blood and sand is based on Gen modification mod and if Genesis was developed by otakus I guess. Genesis is a bit bloated, there are some stuff included that I disliked when I tried the standalone, it is also still being developed so it will be buggy or unbalanced. The other two are mod lists, I have tried a lot of the mods listed. I mostly play with Kaizo as my base and work from there with mods from the workshop. Hummm I can't really speak for Lost in the Ashlands since I never tried it. Generally recommended not to use with other mods, but god knows there's plenty of forms you can find for that. Also avoid if you like base-building because so many cities means that you lose a LOT of land to build on. Also, it's technically only in Beta, so some things that are planned aren't even added yet. Make sure you have a good CPU or have the patience of a saint. Playing on a laptop (with a decent graphics card mind you) and the load times just to get into the game made me uninstall it. My warning is to avoid it if you don't have a beefy computer. If you are tired of Kenshi this gives you a fresh start. There are more factions, more creatures, more.EVERYTHING. Every city is overhauled and expanded, dozens more added. It's what would have happened if Chris Hunt decided to ignore Kenshi 2, ignore engine upgrades, and put as much shit into Kenshi 1 as the engine can physically hold before breaking down (they literally re-worked code to run more efficiently to let it hold even more). I've heard mixed reviews, and it's much like jamming several parts into a machine and hoping it works, but over time and as mods cease to get updated or change to conflict you may encounter some issues. Other stuff is in the future, so if you want a more over-all experience than war, go with another one.īlood and Sand I've only heard about, but it is a giant mish-mash of an enormous amount of individual mods. Lost in the Ashlands is an incomplete but ambitious as hell mod that adds a bunch of stuff, but right now is basically focused around fighting with the three big factions. It tweaks NPC AI to do things like find and rescue down members of the same faction, add some new possibilities like recruiting Hungry Bandits and Holy Nation Outlaws into your party, and some new World States like helping the Cannibal Hunters retake Deadcat. Kaizo is a gentle overhaul, if an overhaul at all.
0 Comments
Leave a Reply. |